Version History
Here you can find the changelog of Dresden Files Co-op Card Game since it was posted on our website on 2020-06-02.
The latest version is 2.0.7 and it was updated on soft112.com on 19 April, 2024.
See below the changes in each version:
version 2.0.7
posted on 2022-10-30
Oct 30, 2022
Version 2.0.7
Update 2.0.7 includes a variety of fixes for gameplay and UI bugs.
• Fix several instances wherea player might be prompted to pick a player to discard, pick a card to discard, or pick a player to draw cards during the showdown.
• Card selection cursor should now be properly hidden in the moments after a card is played.
• Using Winter Lady Molly's "Power of the Lady" talent to modify the die roll on one of Susan Rodriguez's infected card rolls will no longer lock up the game.
• If "Alphas to the Rescue" defeats a foe with another foe in the next column, the next foe will now correctly also receive hits.
• Fixed some issues with things like investigate cards that add hits to foes being treated like attack cards when modifying dice.
• Removed the 'onward' button when from the game type selection screen. It was unnecessary and confusing.
• There is now an optional "Utility" button on the character selection dialog, which can be used to preview discards, or other (known) information. Implemented this for Ra's Imbued Fire when selecting a character to draw from discards and other cards that draw from discards.
• Don't let the player resign while showing the setup sequence. This should prevent some issues with getting stuck in pre-game planning that sometimes occurs after redeal in solitaire games.
• "Try Again" after a defeat now works correctly when playing with more than two players in a pass-and-play game.
version 2.0.6
posted on 2021-02-09
9 Feb 2021 Version 2.0.6
* A player can only draw cards if their draw pile isn't empty. Discards are no longer reshuffled into the draw pile.
* When drawing cards, only draw as many as are available in the draw pile.
* When prompting to pick a character to draw cards, filter out characters with no cards in their draw pile.
* Defeat screen: fixed a bug with the try again button not triggering.
* The 'bug report' and 'dice test' option descriptions are no longer swapped.
* The control to toggle the "don't show this again" option on the book synopsis now also works to turn the toggle off as well as on.
* Dragging cards when viewing zoomed cards now shows the card being dragged when the table is set to use low-detail cards.
* Viewing the next or previous zoomed card when the table is set to use low-detail cards now works correctly.
* Numerous fixes to when the current selection indicator is displayed.
* Achievement and dice roll stats are included in bug reports.
* Consult with Vaderrung now works correctly when using a game controller.
* Foo Dog can only be used if at least one player can discard and at least one player can draw cards.
* Foo Dog will now only allow selecting players to draw cards that actually have cards in their draw pile.
* Timely Assist only allows selecting characters who have cards remaining in their draw pile.
* Timely Assist can only be played if someone has cards in their draw pile.
* The character selection dialog can no longer be canceled with esc/gamepad in instances where selection is required.
* Added cards-in-draw-pile indicator to hero buttons.
* Type-in boxes in Options should now have more robust cross-platform UX.
* Join/Host online games show the correct remote player selections when first starting up.
* In a 2-player networked game, the guest players also see their hand cards during pre-game planning.
* Fixed the layout for the Book Synopsis Dialog on narrow screens.
* In a 2-player network game, the card that was just played/discarded for fate is removed from the table correctly at the time of play instead of waiting to update until that player's next turn.
* When using low-detail cards on the table, cards now zoom in and out using the correct sorting order.
* The selection indicator should no longer show up when viewing defeated foes / solved cases and not using a game controller.
* Updated the character selection dialog so it doesn't look like characters are selected when they aren't.
* Join Private Game and LAN Games screens should now have tab navigation of fields.
* Fixed a typo in the name for selecting French language. It now reads Français instead of Françias.
* Move DNS checks in the direct connect screen to a separate task so it doesn't block during input.
version 2.0.6
posted on 2021-02-09
Feb 9, 2021 Version 2.0.6
* A player can only draw cards if their draw pile isn't empty. Discards are no longer reshuffled into the draw pile.
* When drawing cards, only draw as many as are available in the draw pile.
* When prompting to pick a character to draw cards, filter out characters with no cards in their draw pile.
* Defeat screen: fixed a bug with the try again button not triggering.
* The 'bug report' and 'dice test' option descriptions are no longer swapped.
* The control to toggle the "don't show this again" option on the book synopsis now also works to turn the toggle off as well as on.
* Dragging cards when viewing zoomed cards now shows the card being dragged when the table is set to use low-detail cards.
* Viewing the next or previous zoomed card when the table is set to use low-detail cards now works correctly.
* Numerous fixes to when the current selection indicator is displayed.
* Achievement and dice roll stats are included in bug reports.
* Consult with Vaderrung now works correctly when using a game controller.
* Foo Dog can only be used if at least one player can discard and at least one player can draw cards.
* Foo Dog will now only allow selecting players to draw cards that actually have cards in their draw pile.
* Timely Assist only allows selecting characters who have cards remaining in their draw pile.
* Timely Assist can only be played if someone has cards in their draw pile.
* The character selection dialog can no longer be canceled with esc/gamepad in instances where selection is required.
* Added cards-in-draw-pile indicator to hero buttons.
* Type-in boxes in Options should now have more robust cross-platform UX.
* Join/Host online games show the correct remote player selections when first starting up.
* In a 2-player networked game, the guest players also see their hand cards during pre-game planning.
* Fixed the layout for the Book Synopsis Dialog on narrow screens.
* In a 2-player network game, the card that was just played/discarded for fate is removed from the table correctly at the time of play instead of waiting to update until that player's next turn.
* When using low-detail cards on the table, cards now zoom in and out using the correct sorting order.
* The selection indicator should no longer show up when viewing defeated foes / solved cases and not using a game controller.
* Updated the character selection dialog so it doesn't look like characters are selected when they aren't.
* Join Private Game and LAN Games screens should now have tab navigation of fields.
* Fixed a typo in the name for selecting French language. It now reads Français instead of Françias.
* Move DNS checks in the direct connect screen to a separate task so it doesn't block during input.
version 2.0.4
posted on 2020-07-15
15 jul. 2020 Version 2.0.4
Fixes a critical issue with "Tap Anywhere" screens not working.
version 2.0.4
posted on 2020-07-15
Jul 15, 2020 Version 2.0.4
Fixes a critical issue with "Tap Anywhere" screens not working.
version 2.0.2
posted on 2020-05-29
May 29, 2020 Version 2.0.2
• Mobile devices should once again be able to search for and find online games.
• Mobile devices no longer duplicate input when entering text in some text fields.
• Restore purchases button no longer has a large gap between the button text and the icon.
• Added card counts to the characters when selecting characters.
• Ambient soundtracks correctly use the ambience volume instead of the music volume.
• When initializing random selections for a game, also pick a book deck if the book is set to random. Fixes an issue with redeal while random book is selected.
• Added a confirmation before starting solitaire/hotseat games, because it was too easy to goof up and have to restart setup to pick the right characters.
• When resigning a game, treat the game as a victory if the game is in progress and an early victory was achieved.
• Fix discarding of Luccio's "Pyromantic Precision" and "Strategy" cards when using a game controller.
• The Showdown card is now displayed at the start of pregame planning as a reminder that the Showdown rules change for each book.
• Improved the explanation of the Showdown in the tutorial and added some tutorial to explain the Showdown card.
• Fixed "PLAY-WAIT-STATE" showing up when remote player is waiting for the other player to select a card.
• Online games discovery: fix game id selection and found game info display visibility after using the back button.
version 2.0.6
posted on 1970-01-01
9 de feb. de 2021 Version 2.0.6
* A player can only draw cards if their draw pile isn't empty. Discards are no longer reshuffled into the draw pile.
* When drawing cards, only draw as many as are available in the draw pile.
* When prompting to pick a character to draw cards, filter out characters with no cards in their draw pile.
* Defeat screen: fixed a bug with the try again button not triggering.
* The 'bug report' and 'dice test' option descriptions are no longer swapped.
* The control to toggle the "don't show this again" option on the book synopsis now also works to turn the toggle off as well as on.
* Dragging cards when viewing zoomed cards now shows the card being dragged when the table is set to use low-detail cards.
* Viewing the next or previous zoomed card when the table is set to use low-detail cards now works correctly.
* Numerous fixes to when the current selection indicator is displayed.
* Achievement and dice roll stats are included in bug reports.
* Consult with Vaderrung now works correctly when using a game controller.
* Foo Dog can only be used if at least one player can discard and at least one player can draw cards.
* Foo Dog will now only allow selecting players to draw cards that actually have cards in their draw pile.
* Timely Assist only allows selecting characters who have cards remaining in their draw pile.
* Timely Assist can only be played if someone has cards in their draw pile.
* The character selection dialog can no longer be canceled with esc/gamepad in instances where selection is required.
* Added cards-in-draw-pile indicator to hero buttons.
* Type-in boxes in Options should now have more robust cross-platform UX.
* Join/Host online games show the correct remote player selections when first starting up.
* In a 2-player networked game, the guest players also see their hand cards during pre-game planning.
* Fixed the layout for the Book Synopsis Dialog on narrow screens.
* In a 2-player network game, the card that was just played/discarded for fate is removed from the table correctly at the time of play instead of waiting to update until that player's next turn.
* When using low-detail cards on the table, cards now zoom in and out using the correct sorting order.
* The selection indicator should no longer show up when viewing defeated foes / solved cases and not using a game controller.
* Updated the character selection dialog so it doesn't look like characters are selected when they aren't.
* Join Private Game and LAN Games screens should now have tab navigation of fields.
* Fixed a typo in the name for selecting French language. It now reads Français instead of Françias.
* Move DNS checks in the direct connect screen to a separate task so it doesn't block during input.
version 2.0.2
posted on 1970-01-01
2020年5月29日 Version 2.0.2
• Mobile devices should once again be able to search for and find online games.
• Mobile devices no longer duplicate input when entering text in some text fields.
• Restore purchases button no longer has a large gap between the button text and the icon.
• Added card counts to the characters when selecting characters.
• Ambient soundtracks correctly use the ambience volume instead of the music volume.
• When initializing random selections for a game, also pick a book deck if the book is set to random. Fixes an issue with redeal while random book is selected.
• Added a confirmation before starting solitaire/hotseat games, because it was too easy to goof up and have to restart setup to pick the right characters.
• When resigning a game, treat the game as a victory if the game is in progress and an early victory was achieved.
• Fix discarding of Luccio's "Pyromantic Precision" and "Strategy" cards when using a game controller.
• The Showdown card is now displayed at the start of pregame planning as a reminder that the Showdown rules change for each book.
• Improved the explanation of the Showdown in the tutorial and added some tutorial to explain the Showdown card.
• Fixed "PLAY-WAIT-STATE" showing up when remote player is waiting for the other player to select a card.
• Online games discovery: fix game id selection and found game info display visibility after using the back button.
version 2.0.4
posted on 1970-01-01
2020年7月15日 Version 2.0.4
Fixes a critical issue with "Tap Anywhere" screens not working.
version 2.0.6
posted on 1970-01-01
2021年2月9日 Version 2.0.6
* A player can only draw cards if their draw pile isn't empty. Discards are no longer reshuffled into the draw pile.
* When drawing cards, only draw as many as are available in the draw pile.
* When prompting to pick a character to draw cards, filter out characters with no cards in their draw pile.
* Defeat screen: fixed a bug with the try again button not triggering.
* The 'bug report' and 'dice test' option descriptions are no longer swapped.
* The control to toggle the "don't show this again" option on the book synopsis now also works to turn the toggle off as well as on.
* Dragging cards when viewing zoomed cards now shows the card being dragged when the table is set to use low-detail cards.
* Viewing the next or previous zoomed card when the table is set to use low-detail cards now works correctly.
* Numerous fixes to when the current selection indicator is displayed.
* Achievement and dice roll stats are included in bug reports.
* Consult with Vaderrung now works correctly when using a game controller.
* Foo Dog can only be used if at least one player can discard and at least one player can draw cards.
* Foo Dog will now only allow selecting players to draw cards that actually have cards in their draw pile.
* Timely Assist only allows selecting characters who have cards remaining in their draw pile.
* Timely Assist can only be played if someone has cards in their draw pile.
* The character selection dialog can no longer be canceled with esc/gamepad in instances where selection is required.
* Added cards-in-draw-pile indicator to hero buttons.
* Type-in boxes in Options should now have more robust cross-platform UX.
* Join/Host online games show the correct remote player selections when first starting up.
* In a 2-player networked game, the guest players also see their hand cards during pre-game planning.
* Fixed the layout for the Book Synopsis Dialog on narrow screens.
* In a 2-player network game, the card that was just played/discarded for fate is removed from the table correctly at the time of play instead of waiting to update until that player's next turn.
* When using low-detail cards on the table, cards now zoom in and out using the correct sorting order.
* The selection indicator should no longer show up when viewing defeated foes / solved cases and not using a game controller.
* Updated the character selection dialog so it doesn't look like characters are selected when they aren't.
* Join Private Game and LAN Games screens should now have tab navigation of fields.
* Fixed a typo in the name for selecting French language. It now reads Français instead of Françias.
* Move DNS checks in the direct connect screen to a separate task so it doesn't block during input.